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[SORSE] Virtual Reality and Knowledge Graphs

September 22, 2020
Virtual (Zoom)
UTC timezone
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  • SORSE.enquiries@gmail.com

Contribution List

2 / 2
1. UXF - Framework for creating Virtual Reality human behavior experiments in Unity
Jack Brookes (UCL)
9/22/20, 7:00 PM
Talks

Recent advances in technology has meant that Virtual Reality (VR) is now a feasible tool for performing human behaviour experiments. Scientists dream of being able to have full control over human sensory inputs, as well as complete measurement of responses. VR is coming closer to fulfilling this wish, but researchers must grapple with complex commercial tools (e.g. Unity) in order to create...

2. Towards Knowledge Graphs of Research Software metadata
Daniel Garijo (Information Sciences Institute, USC)
9/22/20, 7:30 PM
Talks

Research software is a key asset for understanding, reusing and reproducing results in computational sciences. An increasing amount of software is stored in code repositories, which usually contain human readable instructions indicating how to use it and set it up. However, developers and researchers often need to spend a significant amount of time to understand how to invoke a software...

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